Xbox needs to work to “better meet expectations,” boss Phil Spencer said, reflecting on yesterday’s bombing delay from Starfield and Redfall.
The postponement for both Bethesda games until the first half of next year leaves the first-party Xbox game board looking decidedly blank for 2022.
Bring up the news, Spencer called Such decisions are “hard for the teams that make the games and for our fans”. He continued, “While I fully support giving teams time to release these great games when they are ready, we do hear the feedback.
“The expectation is to deliver quality and consistency,” Spencer concluded. “We will continue to work to better meet those expectations.”
Starfield should arrive on November 11th and should become the key game for Xbox this Christmas. As with all first-party Xbox and Bethesda games, it launches directly into Xbox Game Pass.
Both Starfield and Redfall were scheduled to meet at last year’s Xbox and Bethesda showcases this year. Bethesda executive Todd Howard said of Starfield at the time: “We’re confident in the date. Otherwise we would not announce it.”
These decisions are tough for the teams making the games and our fans. While I fully support giving teams time to release these great games when they are ready, we do hear the feedback. Expected to deliver quality and consistency, we will continue to work to better meet those expectations. https://t.co/mIfXGd3rui
— Phil Spencer (@XboxP3) May 12, 2022
While these release date changes are just the latest in a long line of video game launch delays, Xbox fans have pointed out how little Microsoft has planned for 2022, now those have been pushed back.
All eyes will be on Microsoft at next month’s Xbox and Bethesda showcase to shore up the release calendar.