Project Cambria has a depth sensor and much higher resolution cameras

Project Cambria has a depth sensor and much higher resolution cameras

Project Cambria has a depth sensor and cameras with 3x the resolution of Quest 2.

Cambria is the public codename for Meta’s upcoming high-end standalone headset, announced at Connect 2021 in October. It’s sold alongside Quest 2 at a price “well” over $800 and is aimed at remote workers and mixed reality enthusiasts. The headset appears to have a more balanced design than Quest 2 with a slimmer visor achieved by using pancake lenses instead of Fresnel lenses. It also has built-in face and eye tracking to control avatars in social experiences like workrooms.

But Cambrias headline New feature is high-resolution color passthrough for mixed reality – Quest 2 passthrough is grainy black and white. And today in conversation with Jesse Schell (of Schell Games) Mark Zuckerberg, CEO of Meta, revealed some of the hardware behind this mixed reality functionality.

Zuckerberg said that Quest 2’s passthrough relies on “sensors that aren’t designed to give you anything more than a very rough view of what’s going on around you.”

Cambria, on the other hand, will have “a bunch of new sensors” including “high-resolution color outward-facing cameras” as well as a dedicated depth sensor. “Right now on Quest 2 we’re hacking it a bit by looking at the cameras and trying to guess depth.” Zuckerberg told Protocol that that sensor is an IR projector for active depth sensing, and also said that the regular cameras have triple the resolution of Quest 2.

Hardware-level depth sensing is also “more optimized for hands,” Zuckerberg told the transcript, though Meta has dramatically improved hand tracking even on Quest 2, leveraging recent advances in computer vision.

Project Cambria still doesn’t have a product name, specific release window, or exact price; but Zuckerberg reiterated that it will launch “later this year.”

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